The aim of most levels is to reach the end or to achieve an objective - obtaining a high score is not essential to beat a level, its just part of the fun. Many missions span several maps, and some are collected together in a series. ![]() SC levels are set as missions and are generally separate from each other. The single-player campaign of Half-Life 1 is supported by Sven Co-op, but in a slightly altered form to create more challenge for multiplayer games. ![]() Since Sven Co-op is heavily based on the original Half-Life, it is essential that you are at least familiar with Half-Life and its controls, and it is recommended that you have completed Half-Life's Hazard Course.
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